Adventure
Make one choice and see the case change
INTERACTIVE ASSESSMENT
ED Play is nine activities a student plays rather than submits: a crossword built from this week’s terms, a labelling task on a diagram, a branching case with consequences. Every score returns to the gradebook.
Make one choice and see the case change
WHY THIS EXISTS
A student who has read the chapter and a student who has understood it look identical in a lecture theatre. They stop looking identical the moment either has to do something with it.
NINE ACTIVITIES
Five further activities from the upstream set were left out. A lecturer choosing between nine relevant things builds something. A lecturer scrolling forty builds nothing.
These demonstrate the interaction a student performs, and they run in your browser. Nothing is downloaded, nothing is installed, and nothing loads from another company’s server. The product itself is on the demonstration campus.
Solve one clue from this week’s terms
Solves a puzzle generated from your own terms and clues
Pair a term with its definition
Pairs terms with definitions
Put the four steps into the order they happen
Puts a set of steps into the right order
CONNECTED
A completed activity scores into the Edify gradebook automatically, with no transcription step. Ratified results pass into Rize, which holds the record the institution stands behind.
THE LIVE DEMONSTRATION
Sign in as a guest at edu.tifaqm.com and open an activity. No form stands in front of it, and no one calls you afterwards.